﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LotteryVote.Entity
{
    /// <summary>
    /// 游戏玩法
    /// </summary>
    public class PlayWay : IEntity
    {
        public const string TABLENAME = "tb_PlayWay";
        public const string WAYID = "WayId";
        public const string WAYNAME = "WayName";
        public const string CREATETIME = "CreateTime";
        public const string DESCRIPTION = "Description";

        public int WayId { get; set; }
        /// <summary>
        /// 玩法名称
        /// </summary>
        /// <value>
        /// The name of the way.
        /// </value>
        public string WayName { get; set; }
        /// <summary>
        /// 创建时间
        /// </summary>
        /// <value>
        /// The create time.
        /// </value>
        public DateTime CreateTime { get; set; }
        /// <summary>
        /// 说明
        /// </summary>
        /// <value>
        /// The description.
        /// </value>
        public string Description { get; set; }
    }
}
